We flipped training on its head. First, an original animated film gave employees a character they could see themselves in—sparking openness and reflection. Next, six short videos broke down the film’s themes, encouraging honest conversation. We then introduced immersive VR lessons that gamified learning and helped employees confront real-world challenges. Finally, the key lessons were distilled into a take-home graphic novel—part story, part toolkit—designed to be read, remembered, and kept.